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Wednesday, October 8, 2014

SLIMMING DOWN FUTURE SPACESUITS tomorrow ASTRONAUTS

Captain log 2014.10  the new  spacesuits of the future might be totally alien-looking. MR SPOCK IS THAT WHERE get our suits came from yes captain, how long scotty i don't sir i am  MAY IN STAR DATE 2030.4  a tech not suits designer.


Star Trek The Original Series Captain Kirk Tunic by ANOVOSInstead of the bulky-looking spacesuits that astronauts wear today, a group of MIT researchers want to "shrink-wrap OR slim down the spaceflyers of tomorrow. Current spacesuits could be replaced by a pressurized but skintight suit that would allow for a much better range of motion during exploration, according to scientists at the Massachusetts Institute of Technology.


"With conventional spacesuits, you're essentially in a balloon of gas that's providing you with the necessary one-third of an atmosphere [of pressure] to keep you alive in the vacuum of space," MIT professor Dava Newman said in a statement,We want to achieve that same pressurization, but through mechanical counterpressure — applying the pressure directly to the skin, thus avoiding the gas pressure altogether," she added. "We combine passive elastics with active materials. … Ultimately, the big advantage is mobility, and a very lightweight suit for planetary exploration."

Newman and her colleagues have designed garments, which can use coils that respond to heat, contracting to a "remembered" state when exposed to the right temperatures. According to the MIT research (which was funded in part by NASA), the coils, when incorporated into a "tourniquet-like cuff," produced the same amount of pressure needed for astronauts to safely work in space.

A key technology in MIT's skintight Biosuit spacesuit is the original active tourniquet design seen here. 
Pin It A key technology in MIT's skintight Biosuit spacesuit is the original active tourniquet design seen here. The technology combines shape memory alloys with 3D-printed structures (cream-colored plastic) and a white passive fabric to provide compression for astronauts.
Credit: Jose-Luis Olivares/MITView full size image.                                                           Now the question is how to incorporate the coils into a spacesuit's design. The suit needs to be  skintight in order to produce enough pressure, but how does an astronaut get in and out of an extremely tight garment?

Scientists can "train" the coils to move into a certain shape when exposed to a specific temperature. When they are not exposed to the temperature, however, the coils can move into a more relaxed state, potentially allowing astronauts to remove the skintight suit.

"These are basically self-closing buckles," MIT's Bradley Holschuh, the designer of the coils, said in the same statement. "Once you put the suit on, you can run a current through all these little features, and the suit will shrink-wrap you, and pull closed."

Scientists also need to find out how to keep the coils at the proper heat so that they stay contracted. There are two options that would help maintain that position for the coils, according to Holschuh. On one hand, engineers would need to run a constant current through the suit to keep the coils contracted. This option, however, presents problems, MIT representatives said.

Constantly heating the suit would use too much energy and also overheat the astronauts inside of it, Holschuh said. Instead, the researchers want to find a way to lock the coils in place once they create the right pressure and release them once the astronaut's work is done.

This applied work could also have implications for other technologies on the ground.

"You could use this as a tourniquet system if someone is bleeding out on the battlefield," Holschuh said. "If your suit happens to have sensors, it could tourniquet you in the event of injury without you even having to think about it."

Saturday, October 4, 2014

ARTIFICIAL WORLD? COULD WE BULID ONE

Chosen Sci-fi Depictions: The two Passing Stars from the Star Wars movies and related media; Shellworlds in Iain M. Banks 2008 novelMatter; uniquely designed extravagance planets in Douglas Adams' The Wanderer's Manual for the Galaxyseries.

In the event that people are going to live in an off-world territory, then it must have the things we've advanced to rely on upon here on Earth: the right temperature range, breathable air, particular gravity, day-night cycles, and bounty more. But instead than gussying up a turning, tin can space station, wouldn't it bode well to re-make our planet by building a manufactured world?

The expression "manufactured world" can be translated in two ways. The strict understanding is a planetary reproduction a huge lump of rock manufactured to be basically unclear from genuine planets and moons made by nature. The other path is to envision something that only resembles a world—say, a circular space station like the Passing Star in Star Wars. This second sort of item would not be inalienably planet- or moon-like, aside from fit as a fiddle. At the same time through shrewd building, maybe capacity may take after structure more promptly than you may might suspect.

With either approach, designers would have a heck of an occupation staring them in the face. "I would prefer not to be a killjoy, however in any event for things we think about today, [when it comes to building a counterfeit planet,] you run into issues," says Adam Steltzner, a designing individual at NASA's Plane Impetus Research facility in Pasadena, Calif.Let's begin with the second alternative the Demise Star. It appears to be more guaranteeing than building a genuine reproduction planet if in light of size. As per Star Wars legend, the first Passing Star in Star Wars Scene IV: Another Trust, had a measurement of 74 miles. That is huge, however not when contrasted with Earth's almost 8,000-mile measurement. Expecting the estimated thickness of a plane carrying warship, as the financial matters blog Centives has done, the mass of a Passing Star made generally from steel works out to around a quadrillion tons—just around one-millionth of the World's mass. Simple!

Be that as it may obtaining even that measure of material through today's mining innovation would be a foolish mission. Given a 2012 world steel generation rate of 1.43 billion tons yearly, Centives figured it would take more than 800,000 years to gain all the important steel. The sticker? A stunning $852 quadrillion, or around 13,000 times the whole world's joined terrible local item. More regrettable yet: dispatch costs. Soaring materials from Earth's surface into space runs on the request of a great many dollars every pound presently.

The main conceivable approach to secure materials efficiently is to get them from low-gravity situations, in the same way as the Moon and space rocks. "It would be shrewd …  to mine space, as opposed to attempt to rocket up a steel I-shaft," Steltzner says.

Next comes molding a quadrillion huge amounts of steel into a circle with a complex inward structure. It would be greatly troublesome, however not outlandish. Robots would need to (rapidly) handle most of the work in the event that it were to be finished in a sensible measure of time; else you're looking at utilizing multitudes of space-suited development specialists for centuries.

For reference: The world's tallest building, the Burj Khalifa, has a mass of almost a million tons and took three years to erect, with upwards of 10,000 laborers on location. Then again, this similarity is not exactly adept (however nothing humankind has ever done truly contrasts with building a Demise Star). While the simulated world would requires a crazy measure of metal, moving those monster hunks around in space could be much less demanding (with the right machines, at any rate) than working in a searing desert assailed by gravity

Additionally consider the inside structure. The Passing Star incorporates more than 21,000 stories stacked like stories in an office building. This arrangement would never be plausible unless we created a fake gravity generators to keep individuals, furniture, and droids attached to the floor.

Earth-like gravity would be completely vital for long haul living. "Our human bodies get all fouled up when we don't have one Earth 'g'," Steltzner says. Space travelers on board the Global Space Station need to manage bone mass misfortune and low pulse, among different issues, from developed stays in microgravity.

Too bad, simulated gravity generators resist known material science. Rather, the fake lunar megastructure would need to turn to create gravity, through divergent power, ostensibly along its equator. Rather than stacked floors, living space levels in a simulated moon could take after layers in an onion. In a backwards of physical retribution, inhabitants' heads, rather than their feet, would face "down" at the megastructure's core. Gravity, as well, would be rearward. "At the middle of the structure there is no gravity, and you get all the more as the floors go out," noted Steltzner.

Getting turn itself would be straightforward. Calculated rockets could begin the entire thing turning and keep up it at the rate needed for Earth-like gravity. The rockets would not have to consistently fire, either. "Since the structure's turning out in space, there's nothing there to ease it off," Steltzner says.

Yet turning the simulated moon makes crisp issues. The areas of the structure subjected to one Earth gravity or more would need to have a sufficiently high quality to-weight degree to keep from tearing separated. Steel may not cut it for a 74-mile measurement structure, Steltzner says. A superior wager: zylon, a manufactured fiber with the best quality to-weight proportion known, which is seven times stronger than steel and about twice Kevlar's sturdiness. Zylon is natural, significance it contains carbon. So carbon-rich carbonaceous space rocks would be great digging focuses for this methodology.

For all its building difficulties, assembling our Passing Star-propelled space environment would be far less demanding than developing a reproduction Earth. However it could never match a second Earth on one thing: dependability.

"These structures or thoughts for settlements experience the ill effects of one kind of characteristic, generous blemish that is summed up in a term: precariousness," Steltzner says. "Dynamic upkeep is required for nature to be kept up, in the same way as the precise right orbital parameters. They're much, significantly less steady than our planet."

Mark Hempsell, a plane architect who worked for Response Motors Restricted and has as of late begun a private consultancy, took a turn manufactured planets in a recent report in the Diary of the English Interplanetary Society, of which he is a previous manager. He needed to analyze the achievability of terraforming a planet—that is, geo-designing it to be similar to Earth, a careful task that would presumably take hundreds of years on a world like Scratches versus building one sans preparation.

Hempsell indicates out that repeat Natural conditions, you don't need to copy Earth to a "t." for instance, mass and separation focus gravitational fascination. Along these lines, to get Natural surface gravity, specialists could cheat by pressing simply a tenth of Earth's mass—say, 700 quintillion tons—into a circle the span of the Moon (breadth: 2,159 miles). That is still a dreadful part of rock, yet Hempsell investigated how specialists may obtain that material and copy nature's planet-developing, base up procedure.

Commonly, inside a plate of extra material around a recently shaped star, particles total, a tiny bit at a time, into bigger and bigger pieces, and over a huge number of years form into a world. To speed things up, Hempsell recommended conveying a cutting edge, tremendous super-combination office close to the Sun—a megastructure to make a megastructure. Utilizing attractive fields, the office would reap rich hydrogen from the Sun's surface. Locally available combination reactors would create alluring substantial components to embody the arranged artificial Earth.

To squish a Scratches measured mass into a Moon-sized volume, designers would need the densest components on the Intermittent Table, including osmium, iridium and platinum. In fact, these components must be made in the atomic blasts of supernovae, and not through possible, enclosure mixture combination machines. "We're discussing some astounding combination innovation," Hempsell says. Anyhow at any rate the laws of known material science could in any case be complied.

The office would dispatch ingots of these materials out to where the counterfeit planet would be developed, piecemeal, as ingots impact and tie. All that ingot crushing would create noteworthy hotness all through the maturing scene, keeping pace with the 10,000-degree-Fahrenheit surface of the Sun. After a century of cooling to around 3,000 degrees Fahrenheit, ingots of crustal components, for example, silicon, could be layered on top. An alternate time of cooling would then need to happen, enduring around 10,000 years, until the surface would be sufficiently cool to dump water for seas and foundation.